the mule
The mule was a draft animal kept in Jehan de Rouen's workshop. During the stone creature's attack, it panicked — braying madly, knocking over its water bucket, and kicking a table that sent a candle into wood shavings, starting the fire that consumed the workshop.
The mule was a pack animal that traveled with Thomas, Delphine, and the priest, pulling their cart out of Paris. It was a skittish creature whose panicked behavior in a besieged house—braying, kicking over a table—accidentally started a fire that forced the group to flee the city.
The mule was a stubborn, skittish animal that traveled with Thomas, Delphine, and the priest in their cart. It had a history of causing chaos, braying wildly and kicking over a table to start a fire in the barn where they sheltered. Later, its ear twitched when Thomas suggested they might have to eat it.
The mule was a stubborn and skittish animal that traveled with Thomas, Delphine, and the priest in their cart. It was prone to fits of panic, once kicking over a table and starting a fire, and seemed to react to talk of its own consumption.
The mule was a skittish cart-puller owned by Thomas and traveled with him, Delphine, and a priest. It had a habit of braying and kicking, once knocking over a candle that started a fire, and it often twitched its ears in response to conversation.
Actions
- Brayed next to Delphine, making her nearly pee herself · revealed ch.12
- Brayed madly and shuffled from side to side when the banging started, knocking over its water bucket · revealed ch.12
- Kicked the table over, almost on top of Delphine, causing a candle to land in wood shavings and start a fire · revealed ch.12
- Had its ear twitch when Thomas proposed eating it, according to Delphine · revealed ch.17
- Twitched an ear when Thomas spoke to it · revealed ch.20
- Sped up his trot when they heard a sound from the hole near Beaune · revealed ch.21
Nothing has been revealed about the mule yet at this point in the book.